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// Copyright (c) 2025-present Sparky Studios. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#if AM_PLATFORM_ANDROID
#ifndef _AM_IO_ANDROID_ASSET_MANAGER_FILE_SYSTEM_H
#define _AM_IO_ANDROID_ASSET_MANAGER_FILE_SYSTEM_H
#include <android/asset_manager.h>
#include <SparkyStudios/Audio/Amplitude/IO/FileSystem.h>
namespace SparkyStudios::Audio::Amplitude
{
class AM_API_PUBLIC AssetManagerFileSystem final : public FileSystem
{
public:
explicit AssetManagerFileSystem(AAssetManager* assetManager);
void SetBasePath(const AmOsString& basePath) override;
[[nodiscard]] const AmOsString& GetBasePath() const override;
[[nodiscard]] AmOsString ResolvePath(const AmOsString& path) const override;
[[nodiscard]] bool Exists(const AmOsString& path) const override;
[[nodiscard]] bool IsDirectory(const AmOsString& path) const override;
[[nodiscard]] AmOsString Join(const std::vector<AmOsString>& parts) const override;
[[nodiscard]] std::shared_ptr<File> OpenFile(const AmOsString& path, eFileOpenMode mode) const override;
void StartOpenFileSystem() override;
bool TryFinalizeOpenFileSystem() override;
void StartCloseFileSystem() override;
bool TryFinalizeCloseFileSystem() override;
private:
static AmOsString CleanPath(const AmOsString& path);
AAssetManager* m_assetManager;
AmOsString m_basePath;
};
} // namespace SparkyStudios::Audio::Amplitude
#endif // _AM_IO_ANDROID_ASSET_MANAGER_FILE_SYSTEM_H
#endif // AM_PLATFORM_ANDROID