File AudioConverter.h¶
File List > Amplitude > DSP > AudioConverter.h
Go to the documentation of this file
// Copyright (c) 2024-present Sparky Studios. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#ifndef _AM_DSP_AUDIO_CONVERTER_H
#define _AM_DSP_AUDIO_CONVERTER_H
#include <SparkyStudios/Audio/Amplitude/Core/AudioBuffer.h>
#include <SparkyStudios/Audio/Amplitude/DSP/Resampler.h>
namespace SparkyStudios::Audio::Amplitude
{
class AudioConverter final
{
public:
struct Settings
{
AmUInt32 m_sourceSampleRate;
AmUInt32 m_targetSampleRate;
AmUInt16 m_sourceChannelCount;
AmUInt16 m_targetChannelCount;
};
AudioConverter();
~AudioConverter();
bool Configure(const Settings& settings);
void Process(const AudioBuffer& input, AmUInt64& inputFrames, AudioBuffer& output, AmUInt64& outputFrames);
void SetSampleRate(AmUInt64 sourceSampleRate, AmUInt64 targetSampleRate);
[[nodiscard]] AmUInt64 GetRequiredInputFrameCount(AmUInt64 outputFrameCount) const;
[[nodiscard]] AmUInt64 GetExpectedOutputFrameCount(AmUInt64 inputFrameCount) const;
[[nodiscard]] AmUInt64 GetInputLatency() const;
[[nodiscard]] AmUInt64 GetOutputLatency() const;
void Reset();
private:
enum ChannelConversionMode
{
kChannelConversionModeDisabled,
kChannelConversionModeStereoToMono,
kChannelConversionModeMonoToStereo,
};
static void ConvertStereoFromMono(const AudioBuffer& input, AudioBuffer& output);
static void ConvertMonoFromStereo(const AudioBuffer& input, AudioBuffer& output);
std::shared_ptr<ResamplerInstance> _resampler;
ChannelConversionMode _channelConversionMode;
bool _needResampling;
bool _srcInitialized;
Settings _settings;
AudioBuffer _tempBuffer;
};
} // namespace SparkyStudios::Audio::Amplitude
#endif // _AM_DSP_AUDIO_CONVERTER_H