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File Entity.h

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Namespaces

Type Name
namespace SparkyStudios
namespace Audio
namespace Amplitude

Classes

Type Name
class Entity
An Entity represents a spatially positioned object in the game.

Macros

Type Name
define _AM_CORE_ENTITY_H

Macro Definition Documentation

_AM_CORE_ENTITY_H
#define _AM_CORE_ENTITY_H 

The documentation for this file was generated from the following file: include/SparkyStudios/Audio/Amplitude/Core/Entity.h