File Entity.h¶
Go to the source code of this file
Namespaces¶
| Type | Name |
|---|---|
| namespace | SparkyStudios |
| namespace | Audio |
| namespace | Amplitude |
Classes¶
| Type | Name |
|---|---|
| class | Entity An Entity represents a spatially positioned object in the game. |
Macros¶
| Type | Name |
|---|---|
| define | _AM_CORE_ENTITY_H |
Macro Definition Documentation¶
The documentation for this file was generated from the following file: include/SparkyStudios/Audio/Amplitude/Core/Entity.h