File Fader.h¶
File List > Amplitude > Sound > Fader.h
Go to the documentation of this file
// Copyright (c) 2021-present Sparky Studios. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#ifndef _AM_SOUND_FADER_H
#define _AM_SOUND_FADER_H
#include <SparkyStudios/Audio/Amplitude/Core/Common.h>
#include <SparkyStudios/Audio/Amplitude/Math/Utils.h>
#include <map>
#include <memory>
namespace SparkyStudios::Audio::Amplitude
{
enum eFaderState : AmInt8
{
eFaderState_Stopped = -1,
eFaderState_Disabled = 0,
eFaderState_Active = 1,
};
class AM_API_PUBLIC FaderInstance
{
public:
struct Transition
{
public:
Transition(AmReal32 x1, AmReal32 y1, AmReal32 x2, AmReal32 y2);
explicit Transition(const BezierCurveControlPoints& controlPoints);
[[nodiscard]] AmTime Ease(AmTime t) const;
BezierCurveControlPoints m_controlPoints;
private:
[[nodiscard]] AmTime GetTFromX(AmReal64 x) const;
AmReal64 _samples[11];
};
FaderInstance();
virtual ~FaderInstance() = default;
void Set(AmReal64 from, AmReal64 to, AmTime duration);
void Set(AmReal64 from, AmReal64 to);
void SetDuration(AmTime duration);
virtual AmReal64 GetFromTime(AmTime time);
virtual AmReal64 GetFromPercentage(AmReal64 percentage);
[[nodiscard]] AM_INLINE eFaderState GetState() const
{
return m_state;
}
AM_INLINE void SetState(eFaderState state)
{
m_state = state;
}
void Start(AmTime time = 0.0);
protected:
AmReal64 m_from;
AmReal64 m_to;
AmReal64 m_delta;
AmTime m_time;
AmTime m_startTime;
AmTime m_endTime;
eFaderState m_state;
Transition m_curve;
};
class AM_API_PUBLIC Fader
{
public:
explicit Fader(AmString name);
Fader();
virtual ~Fader();
virtual std::shared_ptr<FaderInstance> CreateInstance() = 0;
[[nodiscard]] const AmString& GetName() const;
[[nodiscard]] virtual BezierCurveControlPoints GetControlPoints() const = 0;
static void Register(std::shared_ptr<Fader> fader);
static void Unregister(std::shared_ptr<const Fader> fader);
static std::shared_ptr<Fader> Find(const AmString& name);
static std::shared_ptr<FaderInstance> Construct(const AmString& name);
static void LockRegistry();
static void UnlockRegistry();
static const std::map<AmString, std::shared_ptr<Fader>>& GetRegistry();
protected:
AmString m_name;
};
} // namespace SparkyStudios::Audio::Amplitude
#endif // _AM_SOUND_FADER_H