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// Copyright (c) 2026-present Sparky Studios. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#ifndef _AM_DSP_REVERBS_FREEVERB_REVERB_H
#define _AM_DSP_REVERBS_FREEVERB_REVERB_H
#include <SparkyStudios/Audio/Amplitude/Core/Common.h>
#include <SparkyStudios/Audio/Amplitude/DSP/Reverb.h>
#include <memory>
namespace Freeverb
{
class ReverbModel;
}
namespace SparkyStudios::Audio::Amplitude
{
class FreeverbReverb;
class AM_API_PUBLIC FreeverbReverbInstance final : public ReverbInstance
{
public:
explicit FreeverbReverbInstance(FreeverbReverb* parent);
~FreeverbReverbInstance() override;
void Initialize(AmUInt32 sampleRate) override;
void Reset() override;
void SetRoomParameters(AmReal32 roomSize, AmReal32 absorption) override;
void Configure(AmUInt64 frames) override;
void Process(const AudioBuffer& in, AudioBuffer& out, AmUInt64 frames, AmUInt32 sampleRate) override;
private:
std::unique_ptr<Freeverb::ReverbModel> _model;
AudioBuffer _scratchBuffer;
};
class AM_API_PUBLIC FreeverbReverb final : public Reverb
{
public:
FreeverbReverb();
~FreeverbReverb() override = default;
[[nodiscard]] std::shared_ptr<ReverbInstance> CreateInstance() override;
};
} // namespace SparkyStudios::Audio::Amplitude
#endif // _AM_DSP_REVERBS_FREEVERB_REVERB_H