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// Copyright (c) 2021-present Sparky Studios. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#ifndef _AM_DSP_SPLIT_COMPLEX_H
#define _AM_DSP_SPLIT_COMPLEX_H
#include <complex>
#include <SparkyStudios/Audio/Amplitude/Core/Common.h>
namespace SparkyStudios::Audio::Amplitude
{
class AM_API_PUBLIC SplitComplex
{
public:
explicit SplitComplex(AmSize initialSize = 0);
SplitComplex(const SplitComplex& other) = delete;
SplitComplex& operator=(const SplitComplex& other) = delete;
~SplitComplex();
void Release();
void Resize(AmSize newSize, bool clear = false);
void Clear() const;
void CopyFrom(const SplitComplex& other) const;
[[nodiscard]] AM_INLINE AmSize GetSize() const
{
return _size;
}
AmAudioSample* re();
[[nodiscard]] const AmAudioSample* re() const;
AmAudioSample* im();
[[nodiscard]] const AmAudioSample* im() const;
[[nodiscard]] std::complex<AmAudioSample> operator[](AmSize index) const;
private:
AmSize _size;
AmAlignedReal32Buffer _re;
AmAlignedReal32Buffer _im;
};
} // namespace SparkyStudios::Audio::Amplitude
#endif // _AM_DSP_SPLIT_COMPLEX_H