Face¶
struct Face
Represents a triangulated face.
A face is defined by three vertices. This structure is optimized for use with an existing indexed vertex array, so only the indices of each face's vertex need to be provided.
Variables¶
Name | Description |
---|---|
m_A | Index of the first vertex. |
m_B | Index of the second vertex. |
m_C | Index of the third vertex. |
Functions¶
Name | Description |
---|---|
IsValid | Checks if the face is valid. |
Variable Details¶
m_A¶
AmSize m_A
Index of the first vertex.
m_B¶
AmSize m_B
Index of the second vertex.
m_C¶
AmSize m_C
Index of the third vertex.
Function Details¶
IsValid¶
[[nodiscard]] bool IsValid() const
Checks if the face is valid.
- Return
true
if the face is valid,false
otherwise.