Amplimix¶
class Amplimix
Amplitude Audio Mixer.
This class handles processing of audio data by mixing multiple audio sources. The resulting audio stream are next handled by the Driver
for playback or recording.
- See
- Driver
Functions¶
Name | Description |
---|---|
~Amplimix | Default Destructor. |
UpdateDevice | Saves the information about the rendering audio device. |
IsInitialized | Checks if the mixer is initialized. |
Mix | Processes the audio data by mixing multiple audio sources for the specified number of frames. |
GetDeviceDescription | Gets the description of the rendering audio device. |
Function Details¶
GetDeviceDescription¶
[[nodiscard]] virtual const DeviceDescription& GetDeviceDescription() const = 0
Gets the description of the rendering audio device.
- Return
- The description of the rendering audio device.
IsInitialized¶
[[nodiscard]] virtual bool IsInitialized() const = 0
Checks if the mixer is initialized.
- Return
true
if the mixer is initialized,false
otherwise.
Mix¶
virtual AmUInt64 Mix(AudioBuffer** outBuffer, AmUInt64 frameCount) = 0
Processes the audio data by mixing multiple audio sources for the specified number of frames.
- Parameter
outBuffer
- The buffer to store the mixed audio data.
- Parameter
frameCount
- The number of frames to mix.
- Return
- The number of processed frames.
UpdateDevice¶
virtual void UpdateDevice( AmObjectID deviceID, AmString deviceName, AmUInt32 deviceOutputSampleRate, PlaybackOutputChannels deviceOutputChannels, PlaybackOutputFormat deviceOutputFormat) = 0
Saves the information about the rendering audio device.
- Parameter
deviceID
- The ID of the audio device.
- Parameter
deviceName
- The name of the audio device.
- Parameter
deviceOutputSampleRate
- The sample rate of the audio device's output.
- Parameter
deviceOutputChannels
- The number of audio channels of the audio device's output.
- Parameter
deviceOutputFormat
- The format of the audio device's output.
~Amplimix¶
virtual ~Amplimix() = default
Default Destructor.